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Hello!

I am Nicolas Giraudet, Game Designer / Technical Game Designer who has worked at Parallel Studio, Komet Xperience and Koffeecup.

I particularly enjoy getting my hands into the engine, prototyping new features, working on balancing in Excel, and producing clear and efficient documentation
I feel comfortable working on all platforms, having already made mobile, VR, or even Nintendo Switch games.

Here's a summary of my projects and experience!


Main Projects

Under the Waves | Parallel Studio


Technical Game Designer

Under the Waves is an underwater narrative adventure game following the adventures of Stan, a diver trying to overcome his grief.

September 2020 - August 2023

Unannounced TPS | Komet Xperience

Technical Game Designer

This unannounced project is a cooperative Extraction-Shooter TPS set in a science-fiction universe.

April 2024 - June 2025

The Rift | Komet Xperience


Game Designer

The Rift is a space racing game with total freedom of movement, shooting and tracks inspired by Trackmania.

April 2024 - June 2025

Dark Days - Portage| Parallel Studio

Technical Game Designer

Dark Days is a horror game originally developed for VR, and now ported to consoles and PC.

August 2023 - December 2023

My Skills